#include "GameSettings.h"


namespace Settings
{
	const float_t PLAYER_ANGULAR_FACTOR = 1.5f;
	float_t WINDOW_WIDTH_3D             = 1024;
	float_t WINDOW_HEIGHT_3D            = 768;
	float_t WINDOW_WIDTH_2D             = 64;
	float_t WINDOW_HEIGHT_2D            = 48;
}
